Zombie Defense Policy Act

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Zombie Defense Policy Act

Post  Great Eurussia on Wed Oct 30, 2013 1:08 am



ZOMBIE DEFENSE POLICY ACT
Authored by the Social Democracy of New Zealand




As many of you are aware, there is supposedly an upcoming zombie invasion RP (That is NS Wide) coming up. Last time, our region was caught off guard and failed horribly at the RP. This time we should lay down some rules and a plan that will hopefully ensure we succeed this time. 


Rules :
1) Any people choosing the "Export" will be immediately EJECTED

2) People are told to select the "Research" option, as due to the high inactivity of this region, this is the only way to win. Last time we were 1 stage away from a cure and we only had 5 people researching, if we have everyone possible researching the cure we will most definitely find one.

3) People are told NOT to select the "Kill" option as it is not going to succeed due to the inactive nations of the region acting as massive breeding zones for the zombies. Though those who select this option will not be immediately ejected, they probably will face regional scrutiny.



Additional Arrangements :

1) The delegate is to be granted executive powers for the duration of the Zombie RP and ONLY for the duration of the Zombie RP. This ensures that even when the founder is offline, the delegate may eject any nations found to be exporting. However I stress that once the RP ends, the delegate will immediately loose his executive powers.

http://worldalliance.postalboard.com/t271p30-passed-zombie-defense-policy-act#9111
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Repealed

Post  Great Eurussia on Fri Sep 26, 2014 3:01 am

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